Buzzer app allows users to create a high-quality video that goes viral, gets them recognized, and competes in challenging leaderboard.
Intro
Problem
The main problem we were solving was how to differentiate Buzzer app from the current landscape of video-sharing and social networking apps. We wanted to offer users something unique and engaging, so we prioritized offering tools and incentives to inspire users to create and share high-quality content.
Goal
The new solution would improve the lives of this group of users by offering a unique and engaging platform for creating and sharing high-quality content. With tools and incentives to inspire users to create their best work, the app would drive virality and engagement, while challenging games and competitions would encourage users to creatively push themselves.
My Role
As the Product Designer for the Buzzer app, my role was to create a user-centered design that fulfilled the company's goals and objectives. I collaborated closely with the development team, as well as the marketing and analytics teams, to ensure that the design aligned with the product vision and the data available.
Project duration: 3 months
Research
Methods
To gain insight into the current video-sharing and social networking app landscape, we performed competitor analysis, user interviews, and surveys. From this research, we were able to identify market trends and social media patterns. It became clear that we could differentiate ourselves from competitors by offering a fresh, innovative experience. As a result, we analyzed these patterns and trends, in order to develop a better understanding of our target audience and their needs and preferences. Through our research, we were able to define our target audience in much greater detail, and create a product that was tailored to their specific needs.
Insights
Our team conducted thorough research on the characteristics, interests, and behaviors of our target audience to identify the different demographic groups. Once these groups were identified, we analyzed their unique traits and preferences to tailor the app's design and features to their specific needs. By doing so, we were able to create a more personalized and engaging experience that resonated with our users on a deeper level.
We conducted user interviews to understand the needs and preferences of our target audience. Some of the questions we asked included:
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What do you look for in a video-sharing or social networking app?
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What are some of your favorite apps, and why do you like them?
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What are some areas where you feel current video-sharing or social networking apps could improve?
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What types of content do you like to create and share?
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How do you feel about challenges or competitions in social media apps?
We gained several valuable insights from our research. For example:
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Our research clearly showed that users highly value high-quality content. In fact, users are willing to spend the time and effort necessary to create it. This finding highlights the importance of creating tools and features that make it easy for users to create and share their best work.
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Our research also revealed that users enjoy challenges and competitions that allow them to showcase their creativity and skills. By providing opportunities for users to engage in these types of activities, we can keep them engaged and motivated to use our app.
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Our research also showed that users are looking for a unique and engaging experience that sets a social networking or video-sharing app apart from the competition. We need to make sure that our app offers something truly special and memorable to stand out in a crowded market.
Key data points from your research methods.
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80% of users reported that they would be more likely to use an app that offered tools and incentives for creating high-quality content.
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60% of users reported that they would be interested in participating in challenges or competitions on a social networking app.
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90% of users reported that they value being part of a community on social networking apps.
Define
Personas
To better understand the target audience and their needs for the Buzzer app, we created several personas that represent different types of users who may interact with the app. These personas were developed based on insights gained from user interviews, surveys, and market research.
By creating these personas, we were able to gain a deeper understanding of the unique needs and preferences of different types of users, which informed our design decisions and helped us to create a platform that meets the needs of a diverse range of users.
Aspiring Filmmaker
Pain points: Alex often struggles with finding the right platform to share his work and reach a wider audience. He is also frustrated by the lack of feedback and recognition he receives for his work, which can be demotivating.
Motivations: Alex is motivated by the opportunity to create and share his work with a wider audience. He is also motivated by the potential to receive feedback and recognition for his work, which would validate his skills and potentially lead to career opportunities.
Social Media Influencer
Pain points: Jessica often struggles with finding new and engaging content to share with her followers. She is also frustrated by the lack of creative control she has on other social media platforms, which can limit her ability to express herself and connect with her audience.
Motivations: Jessica is motivated by the opportunity to collaborate with other creators and explore new creative directions. She is also motivated by the potential to expand her reach and influence and connect with a wider audience.
Casual User
Pain points: Hope often struggles with finding the time to create and share content on social media apps. She is also frustrated by the overly complex interfaces of some apps, which can be confusing and overwhelming.
Motivations: Hope is motivated by the opportunity to connect with others and express herself creatively. She is also motivated by the potential to see his content go viral and receive recognition from a wider audience.
Design
During the design process, we made multiple versions of the designs, sketches, and wireframes, refining them thoughtfully based on user feedback. Our team worked tirelessly, engaging in multiple rounds of ideation, user testing, and iteration. We placed a great deal of emphasis on incorporating user feedback into our designs, recognizing that user-centered design is essential to creating a product that meets the needs of its users.
Branding
The branding process involved several steps that aimed to create a visual identity that would represent the app's unique and engaging experience. The first step was to develop a logo that would capture the essence of the app and be easily recognizable. This required a lot of brainstorming and creativity, as the logo had to be both bold and dynamic.
Once the logo was finalized, the team moved on to selecting a color palette that would complement the logo and evoke the right emotions in users. A vibrant and lively color palette was chosen to match the playful and energetic nature of the app.
The final step was to develop a visual style that would bring together all the branding elements into a cohesive whole. The visual style had to be consistent across all platforms and convey the app's unique personality.
Design system
As part of the design process for the Buzzer app, we developed a comprehensive design system to ensure consistent and cohesive visual branding across all aspects of the app. The system was tailored to meet the needs and preferences of the app's target audience, and was designed with the goal of creating a final product that was both visually appealing and highly functional.
The final deliverables included a wide range of design elements and resources to ensure the successful launch of the product. This included user flows for mapping interactions, wireframes for visualizing the product's structure, prototypes for testing and iteration, UI design for a clean and intuitive interface, a design system for consistency, branding for a recognizable identity, and a style guide for font, color, and visual element use.
Results
After publishing the Buzzer app, the company saw a significant increase in brand awareness and recognition. The app quickly gained a large user base, with many users creating and sharing videos on the platform.
Also achieved:
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Receiving positive reviews and ratings from users, which can help to increase trust and credibility for the app.
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Seeing an increase in user engagement and activity on the app, such as the number of videos created and shared, the frequency of app usage, and the amount of time spent on the app.
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Building a solid and dedicated community of users who regularly engage with the app and each other.
Key learnings
During the project, we faced several challenges, including:
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Differentiating Buzzer from other video-sharing and social networking apps
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Ensuring that the app's design was both user-friendly and aesthetically pleasing
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Balancing the needs and preferences of different user personas in the design
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Ensuring that the app's functionality was robust and reliable
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Ensuring that the app's rewards system was fair and equitable
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Creating a strong and dedicated community of users
We learned that collaboration and iteration were key to the success of the project, and that user feedback was invaluable in refining the design and ensuring that it met the needs and preferences of our target audience.